ABOUT US
WE WILL COMPETE IN THE GLOBAL MARKET WITH OUR INGENIOUS IDEAS.
Our Vision
New kind of game, new kind of fun.
SMALL BUT POWERFUL GLOBAL GAME PRODUCTION COMPANY
PNIX is a small but powerful game production company that produces and global services high-quality games. Just as KRAFTON is creating their original formula for success without following the footsteps of other domestic game producers, with PUBG that has led the popularization of the battle royale genre and the world's first non-targeting MMORPG TERA, PNIX is also maximizing our unique strengths as we rapidly expand in the global market.
INGENIOUS IDEAS LEAD TO VAST DIFFERENCES
PNIX believes the essence of gaming is in casual games, which can be enjoyed by anybody in the world regardless of their race, gender, or age. To us, distinct ideas are the most important, because they result in vast differences.
KRAFTON'S NEW PIONEER IN GLOBAL MOBILE SERVICE
PNIX' games are easy to play and get immersed right away from anyone, but difficult to master. Through our steady experience of global mobile services and expertise, PNIX seeks to pioneer the field of mobile service in KRAFTON and contribute to its growth by developing world-class games that generate massive mobile user traffic. From hyper-casual to advanced casual, we will strive to become the global production that can expand in both mobile and PC platforms.
Our History
  • 2019
    • 05
      Launched 'Bow Max' onto global market
  • 2018
    • 12
      Changed name to PNIX
    • 08
      Launched 'Castle Burn' onto global market
    • 05
      Launched 'World Soccer King' onto global market
  • 2017
    • 12
      Launched 'Mini Golf King' onto global market
      (50 millions DAU)
  • 2016
    • 11
      Launched 'Archery King' onto global market
      (200 millions DAU)
    • 07
      Launched 'Rio 2016 Olympic' onto global market
      (100 millions DAU)
  • 2015
    • 09
      Launched 'Bowling King' onto global market (100 millions DAU)
      Founded Corporate Lab
    • 07
      'Launched '하이파이브 for Kakao' onto Korean market
    • 04
      Acquired by Bluehole
      Changed name to Bluehole PNIX
  • 2014
    • 07
      'Launched '전민운동회' onto Taiwanese market
      Top 1st popular free game in Taiwanese Play Store
    • 05
      'Launched '명랑운동회 with BAND' onto Korean market
    • 04
      Launched '치고박고 무한상사' onto Korean market
      Top 2nd popular free game in Korean Play Store, 1st popular free game in App Store
  • 2013
    • 12
      Launched 'Gun Zombie 2' onto global market
      Top 9th popular free games in American Market
      '명랑스포츠 for Kakao' wins 2013 Kakao game award
    • 09
      Venture company certification
      (Nominated as an excellent tech firm by Small and medium Business Corporation)
    • 08
      'Launched '명랑스포츠 for Kakao' onto Korean market
      Top 1st popular free game, 6th most sales in Korean market
    • 01
      Launched 'ZooZooBubble' onto global market
  • 2012
    • 10
      Launched 'Gun Zombie: Halloween' onto global market
    • 07
      Launched 'Gun Zombie' onto global market
      Top 10th popular free games in over 30 countries
    • 05
      Foundation
Work with Us
We require nothing but passion and new idea.
Opportunities to show your competence!
PNIX encourages healthy and productive work ethic.
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